The free trial offers the full single player mode, and online mode currently with limited number of player versus player duels per day. The game ends once one player succeeds in bringing the other player's life total down to 0. Playing a card does not cause it to become "used" there is no concept of a hand or a discard pile. Each turn, the player gains one mana in each element, and may play a single card. (The four classical elements, plus a fifth element of the player's choice.) These cards vary in mana cost and function. Instead, at the beginning of each duel, each player is randomly given twenty cards, four from each of five elements. Unlike most collectible card games, players do not construct a deck before the game starts. The tournament was won by Plynx, second place for GrimJ0ker, third Krugopryad. in January 2015 a champion tournament was created, in which the best players competed. There is also an online arena, where a player can duel other players, and a high score list. In the single-player campaign, the player traverses a mythical world collecting various cards to use in duels. Spectromancer's gameplay revolves around a playing-card dynamic. The game was developed by Magic: The Gathering creator Richard Garfield, Alexey Stankevich (creator of Astral Tournament and Astral Masters) and Skaff Elias.
#SPECTROMANCER TRUTH AND BEAUTY GAMER EDITION UPGRADE#
The expansion League of Heroes, Truth & Beauty, and Gathering of Power are upgrade to the game rather than a stand-alone expansion and were released respectively at 2010, 2011, and 2013.
Spectromancer (Russian: Спектромансер ) is a computer game developed by Apus Software and Three Donkeys LLC.